![]() ![]() When you first pair the Xbox Wireless Headset to either your Xbox Series X or S, you’ll want to launch the pre-installed Xbox Accessories app and make sure the headset has all its updates. ![]() The right cap controls game and music volume while the left manages chat volume. The headset has two volume control dials, each built into one of the earcaps as rotating dials. The mute button is pretty self-explanatory: press once to mute the mic, hit again to unmute. Quickly pressing the power/pairing button turns on the headset, while holding the button down for 4 seconds enables connection mode. Operating the Xbox Wireless Headset is an exercise in simplicity. If you’ve connected the headset to too many devices and want to get a clean start, you have to hold down the mute and pairing button for 8 seconds. Surprisingly, my chosen music didn’t drown out the in-game dialogue, but it did interfere with some of the background sound effects. Paak and Busta Rhymes’ “YUUUU” while making my way to New Hope in Gears 5. Xbox has designed the Wireless Headset with the ability to connect to multiple devices simultaneously. If you want to go wired, you can connect the Xbox Wireless Headset to a Windows 10 device with a USB Type-C cable. You can also connect the headset to a MacBook in case you were wondering. For Windows 10 machines like my Dell XPS 17, I simply held down the pairing button and selected the headset. To pair the headset with my Samsung Galaxy Note Ultra, I held down the pairing button again and selected the option in the phone’s Bluetooth menu. The headset needed an update during the initial pairing with the Xbox Accessory app. In order to connect it to an Xbox console, you simply hold the green pairing button down for 4 seconds on the headset along with the pairing button on the console. Xbox Wireless Headset setupĬonnecting the Xbox Wireless headset to compatible devices is a quick, painless process. Overall, the large oval earcups easily fit over my ears, creating a tight seal, which helps to keep the outside world at bay. The pressure receded after a couple of wears, allowing me to use the headset comfortably over long gaming sessions. Initially, I felt pressure in the area around the upper portion of my relatively small ears. Out the box, the Xbox Wireless Headset needs a little breaking in before they’re comfortable. The plastic extenders are hiding a metal frame and have a pleasant ratcheting sound when pushed or pulled. If you look inside the earcups, you’ll see either a large “R” or “L” to help you determine the correct orientation. On the back of the right earcup sits the USB Type-C port.īoth the earcups and the underside of the headband are made of foam wrapped in polyurethane leather. And if you look along the top of the mic, you’ll discover a small mute button. Directly below it, curling around the earcup, is the bendable boom mic. The power/pairing button along the back of the left earcup is also bright green. A thin strip of neon green lines the earcap to break up that monochrome look. It’s entirely matte with the exception of the glossy Xbox logo on the right earcap. This, for example, will allow you to play games on your Xbox while chatting to friends on Discord using the same headset, which is perfect for cross-platform play.As previously mentioned, the Xbox Wireless Headset is made of black plastic. The headset can also simultaneously pair with a phone and a console. The headset uses the Xbox Wireless technology system to connect to Xbox consoles without needing a dongle, and can pair with a phone or PC over Bluetooth. While the headset comes in the wake of the Xbox Series X/S, it is compatible across all of Microsoft’s supported devices, and so will work with Xbox One and Windows 10 PCs, too. The new Xbox Wireless Headset supports Windows Sonic, Dolby Atmos, and DTS Headphone: X, the trio of 3D audio systems available on Xbox. Similar to the PS5, the Xbox Series X/S has dedicated custom audio hardware to allow for spatial audio over headphones. At $99.99, it will retail at a similar price point to many gaming-focused headsets, and is the same price as Sony’s equivalent Pulse 3D headset for PlayStation 5. The overall aesthetic has been designed to be “intentionally understated” to allow it to blend into its surroundings alongside the Xbox Series X/S console. The edges of the earcups are rubberised rotary dials, used to adjust the volume and game/chat audio balance. The black-and-green over-ear headset has a retractable microphone, PU leather earcups, and a metal inner headband. ![]()
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